From capturing to rendering: Volumetric media delivery with six degrees of freedom

Title From capturing to rendering: Volumetric media delivery with six degrees of freedom
Author Van Der Hooft, J., Vega, M. T., Wauters, T., Timmerer, C., Beğen, Ali Cengiz, De Turck, F., Schatz, R.
Publication Date: 2020-10
Publication Place - IEEE
Type Periodical
Language English
Digital Yes
Manuscript No
Library: Özyeğin University
Library Asset ID 0163-6804
Record ID 69146559-ecf1-4adb-8965-7396a5a8acd6
Library Location Computer Science
Date 2020-10
Notes Fonds Wetenschappelijk Onderzoek ; Huawei Technologies ; Christian Doppler Forschungsgesellschaft
Sample Text Technological improvements are rapidly advancing holographic-type content distribution. Significant research efforts have been made to meet the low latency and high bandwidth requirements set forward by interactive applications such as remote surgery and virtual reality. Recent research made six degrees of freedom (6DoF) for immersive media possible, where users may both move their head and change their position within a scene. In this article, we present the status and challenges of 6DoF applications based on volumetric media, focusing on the key aspects required to deliver such services. Furthermore, we present results from a subjective study to highlight relevant directions for future research.
DOI 10.1109/MCOM.001.2000242
Cilt 58
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From capturing to rendering: Volumetric media delivery with six degrees of freedom

Author Van Der Hooft, J., Vega, M. T., Wauters, T., Timmerer, C., Beğen, Ali Cengiz, De Turck, F., Schatz, R.
Publication Date 2020-10
Publication Place - IEEE
Type Periodical
Language English
Digital Yes
Manuscript No
Library Özyeğin University
Library Asset ID 0163-6804
Record ID 69146559-ecf1-4adb-8965-7396a5a8acd6
Library Location Computer Science
Date 2020-10
Notes Fonds Wetenschappelijk Onderzoek ; Huawei Technologies ; Christian Doppler Forschungsgesellschaft
Sample Text Technological improvements are rapidly advancing holographic-type content distribution. Significant research efforts have been made to meet the low latency and high bandwidth requirements set forward by interactive applications such as remote surgery and virtual reality. Recent research made six degrees of freedom (6DoF) for immersive media possible, where users may both move their head and change their position within a scene. In this article, we present the status and challenges of 6DoF applications based on volumetric media, focusing on the key aspects required to deliver such services. Furthermore, we present results from a subjective study to highlight relevant directions for future research.
DOI 10.1109/MCOM.001.2000242
Cilt 58
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