Want to play DASH?: a game theoretic approach for adaptive streaming over HTTP

Title Want to play DASH?: a game theoretic approach for adaptive streaming over HTTP
Author Bentaleb, A., Beğen, Ali Cengiz, Harous, S., Zimmermann, R.
Publication Date: 2018-06-12
Publication Place - Association for Computing Machinery, Inc
Subject HTTP adaptive streaming, DASH, Game theory, QoE optimization, Consensus, ABR scheme, FastMPC
Type Document
Language English
Digital Yes
Manuscript No
Library: Özyeğin University
Library Asset ID 978-1-4503-5192-8
Record ID 71f34c59-24de-4372-a6c8-58431a6e5e96
Library Location Computer Science
Date 2018-06-12
Notes National Natural Science Foundation of China ; National University of Singapore (Suzhou) Research Institute ; UAE University
Sample Text In streaming media, it is imperative to deliver a good viewer experience to preserve customer loyalty. Prior research has shown that this is rather difficult when shared Internet resources struggle to meet the demand from streaming clients that are largely designed to behave in their own self-interest. To date, several schemes for adaptive streaming have been proposed to address this challenge with varying success. In this paper, we take a different approach and develop a game theoretic approach. We present a practical implementation integrated in the dash.js reference player and provide substantial comparisons against the state-of-the-art methods using trace-driven and real-world experiments. Our approach outperforms its competitors in the average viewer experience by 38.5% and in video stability by 62%.
DOI 10.1145/3204949.3204961
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Want to play DASH?: a game theoretic approach for adaptive streaming over HTTP

Author Bentaleb, A., Beğen, Ali Cengiz, Harous, S., Zimmermann, R.
Publication Date 2018-06-12
Publication Place - Association for Computing Machinery, Inc
Subject HTTP adaptive streaming, DASH, Game theory, QoE optimization, Consensus, ABR scheme, FastMPC
Type Document
Language English
Digital Yes
Manuscript No
Library Özyeğin University
Library Asset ID 978-1-4503-5192-8
Record ID 71f34c59-24de-4372-a6c8-58431a6e5e96
Library Location Computer Science
Date 2018-06-12
Notes National Natural Science Foundation of China ; National University of Singapore (Suzhou) Research Institute ; UAE University
Sample Text In streaming media, it is imperative to deliver a good viewer experience to preserve customer loyalty. Prior research has shown that this is rather difficult when shared Internet resources struggle to meet the demand from streaming clients that are largely designed to behave in their own self-interest. To date, several schemes for adaptive streaming have been proposed to address this challenge with varying success. In this paper, we take a different approach and develop a game theoretic approach. We present a practical implementation integrated in the dash.js reference player and provide substantial comparisons against the state-of-the-art methods using trace-driven and real-world experiments. Our approach outperforms its competitors in the average viewer experience by 38.5% and in video stability by 62%.
DOI 10.1145/3204949.3204961
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