Q-learning in regularized mean-field games | Kütüphane.osmanlica.com

Q-learning in regularized mean-field games

İsim Q-learning in regularized mean-field games
Yazar Anahtarcı, Berkay, Karıksız, Can Deha, Saldı, N.
Basım Tarihi: 2023-03
Basım Yeri - Springer
Konu Discounted reward, Mean-field games, Q-learning, Regularized Markov decision processes
Tür Süreli Yayın
Dil İngilizce
Dijital Evet
Yazma Hayır
Kütüphane: Özyeğin Üniversitesi
Demirbaş Numarası 2153-0785
Kayıt Numarası 60eb43e0-5e18-444f-9a58-62e50c99b500
Lokasyon Natural and Mathematical Sciences
Tarih 2023-03
Notlar BAGEP Award of the Science Academy
Örnek Metin In this paper, we introduce a regularized mean-field game and study learning of this game under an infinite-horizon discounted reward function. Regularization is introduced by adding a strongly concave regularization function to the one-stage reward function in the classical mean-field game model. We establish a value iteration based learning algorithm to this regularized mean-field game using fitted Q-learning. The regularization term in general makes reinforcement learning algorithm more robust to the system components. Moreover, it enables us to establish error analysis of the learning algorithm without imposing restrictive convexity assumptions on the system components, which are needed in the absence of a regularization term.
DOI 10.1007/s13235-022-00450-2
Cilt 13
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Q-learning in regularized mean-field games

Yazar Anahtarcı, Berkay, Karıksız, Can Deha, Saldı, N.
Basım Tarihi 2023-03
Basım Yeri - Springer
Konu Discounted reward, Mean-field games, Q-learning, Regularized Markov decision processes
Tür Süreli Yayın
Dil İngilizce
Dijital Evet
Yazma Hayır
Kütüphane Özyeğin Üniversitesi
Demirbaş Numarası 2153-0785
Kayıt Numarası 60eb43e0-5e18-444f-9a58-62e50c99b500
Lokasyon Natural and Mathematical Sciences
Tarih 2023-03
Notlar BAGEP Award of the Science Academy
Örnek Metin In this paper, we introduce a regularized mean-field game and study learning of this game under an infinite-horizon discounted reward function. Regularization is introduced by adding a strongly concave regularization function to the one-stage reward function in the classical mean-field game model. We establish a value iteration based learning algorithm to this regularized mean-field game using fitted Q-learning. The regularization term in general makes reinforcement learning algorithm more robust to the system components. Moreover, it enables us to establish error analysis of the learning algorithm without imposing restrictive convexity assumptions on the system components, which are needed in the absence of a regularization term.
DOI 10.1007/s13235-022-00450-2
Cilt 13
Özyeğin Üniversitesi
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