Studying children's object interaction in virtual reality: A manipulative gesture taxonomy for VR hand tracking | Kütüphane.osmanlica.com

Studying children's object interaction in virtual reality: A manipulative gesture taxonomy for VR hand tracking

İsim Studying children's object interaction in virtual reality: A manipulative gesture taxonomy for VR hand tracking
Yazar Baykal, Gökçe Elif, Leylekoǧlu, Ali, Arslan, Sude, Özer, D.
Basım Tarihi: 2023-04-19
Basım Yeri - Association for Computing Machinery
Konu Gesture, Hand tracking, HCI, Spatial thinking, Virtual reality
Tür Belge
Dil İngilizce
Dijital Evet
Yazma Hayır
Kütüphane: Özyeğin Üniversitesi
Demirbaş Numarası 978-145039422-2
Kayıt Numarası 6295d83d-caa0-4116-80e1-47702b04cde8
Lokasyon Communication Design
Tarih 2023-04-19
Notlar ALLEA ; Bilim Akademisi ; International Science Council
Örnek Metin In this paper, we propose a taxonomy for the classification of children's gestural input elicited from spatial puzzle play in VR hand tracking. The taxonomy builds on the existing manipulative gesture taxonomy in human-computer interaction, and offers two main analytical categories; Goal-directed actions and Hand kinematics as complementary dimensions for analysing gestural input. Based on our study with eight children (aged between 7-14), we report the qualitative results for describing the categories for analysis and quantitative results for their frequency in occurring in children's interaction with the objects during the spatial task. This taxonomy is an initial step towards capturing the complexity of manipulative gestures in relation to mental rotation actions, and helps designers and developers to understand and study children's gestures as an input for object interaction as well as an indicator for spatial thinking strategies in VR hand tracking systems.
DOI 10.1145/3544549.3585865
Kaynağa git Özyeğin Üniversitesi Özyeğin Üniversitesi
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Studying children's object interaction in virtual reality: A manipulative gesture taxonomy for VR hand tracking

Yazar Baykal, Gökçe Elif, Leylekoǧlu, Ali, Arslan, Sude, Özer, D.
Basım Tarihi 2023-04-19
Basım Yeri - Association for Computing Machinery
Konu Gesture, Hand tracking, HCI, Spatial thinking, Virtual reality
Tür Belge
Dil İngilizce
Dijital Evet
Yazma Hayır
Kütüphane Özyeğin Üniversitesi
Demirbaş Numarası 978-145039422-2
Kayıt Numarası 6295d83d-caa0-4116-80e1-47702b04cde8
Lokasyon Communication Design
Tarih 2023-04-19
Notlar ALLEA ; Bilim Akademisi ; International Science Council
Örnek Metin In this paper, we propose a taxonomy for the classification of children's gestural input elicited from spatial puzzle play in VR hand tracking. The taxonomy builds on the existing manipulative gesture taxonomy in human-computer interaction, and offers two main analytical categories; Goal-directed actions and Hand kinematics as complementary dimensions for analysing gestural input. Based on our study with eight children (aged between 7-14), we report the qualitative results for describing the categories for analysis and quantitative results for their frequency in occurring in children's interaction with the objects during the spatial task. This taxonomy is an initial step towards capturing the complexity of manipulative gestures in relation to mental rotation actions, and helps designers and developers to understand and study children's gestures as an input for object interaction as well as an indicator for spatial thinking strategies in VR hand tracking systems.
DOI 10.1145/3544549.3585865
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