Language inference with multi-head automata through reinforcement learning

Title Language inference with multi-head automata through reinforcement learning
Author Şekerci, Alper, Köken, Özlem Salehi
Publication Date: 2020
Publication Place - IEEE
Subject Finite automata, Reinforcement learning, Neural network, Q-learning, Genetic algorithm
Type Document
Language English
Digital Yes
Manuscript No
Library: Özyeğin University
Library Asset ID 978-172816926-2
Record ID e5584292-b830-456c-98b3-34a920f79db4
Library Location Computer Science
Date 2020
Sample Text The purpose of this paper is to use reinforcement learning to model learning agents which can recognize formal languages. Agents are modeled as simple multi-head automaton, a new model of finite automaton that uses multiple heads, and six different languages are formulated as reinforcement learning problems. Two different algorithms are used for optimization. First algorithm is Q-learning which trains gated recurrent units to learn optimal policies. The second one is genetic algorithm which searches for the optimal solution by using evolution-inspired operations. The results show that genetic algorithm performs better than Q-learning algorithm in general but Q-learning algorithm finds solutions faster for regular languages.
DOI 10.1109/IJCNN48605.2020.9207156
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Language inference with multi-head automata through reinforcement learning

Author Şekerci, Alper, Köken, Özlem Salehi
Publication Date 2020
Publication Place - IEEE
Subject Finite automata, Reinforcement learning, Neural network, Q-learning, Genetic algorithm
Type Document
Language English
Digital Yes
Manuscript No
Library Özyeğin University
Library Asset ID 978-172816926-2
Record ID e5584292-b830-456c-98b3-34a920f79db4
Library Location Computer Science
Date 2020
Sample Text The purpose of this paper is to use reinforcement learning to model learning agents which can recognize formal languages. Agents are modeled as simple multi-head automaton, a new model of finite automaton that uses multiple heads, and six different languages are formulated as reinforcement learning problems. Two different algorithms are used for optimization. First algorithm is Q-learning which trains gated recurrent units to learn optimal policies. The second one is genetic algorithm which searches for the optimal solution by using evolution-inspired operations. The results show that genetic algorithm performs better than Q-learning algorithm in general but Q-learning algorithm finds solutions faster for regular languages.
DOI 10.1109/IJCNN48605.2020.9207156
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